A film produced for his final year Masters in Architecture, Keiichi Matsuda projected about the social and architectural consequences of new media and augmented reality. In this second installment of his hyper0reality, Keiichi digs deeper into his creativity to give a better idea to the direction we are likely to see AR go in the near future. An environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. You may have seen his earlier installment visualization of AR (hyper)reality “Domestic Robocop”
Last year Augmented Times asked a group of AR bloggers and the readers of Games Alfresco and Augmented Times to guess what 2010 holds for augmented reality. You can see them all here. A year has passed, and now its 2011, it’s time to confront reality and check how prescient were we. Remember, this post is not about making fun of some or praise others. Actually, most of our predictions were incorrect, but at least we are not shy about them.
This video was produced for the module “Digital Studio” at the Bartlett’s Adaptive Architecture and Computation Msc. An Android based phone sends OSC data to a processing sketch, controlling a “Manipulator” that interacts with a cloud of agents and modifies its configuration. The result is finally exported and rendered.